Raynor has Gone Rogue(like)!
Are you tired of being able to assemble cookie cutter builds for your games? Do you wish for more rng in your rts games? Do you like lootboxes? Do you like premium lootboxes?
If you answered yes to any of these questions, then this is the mod for you!
TALENTS: during each mission, you will be given talents, giving you the option to chose from 3 permament upgrades that will stay with you until you complete All In (or beyond even). These talents range from stat-buff commons, trough specific uncommons and generally useful rares, all the way to gamechanging epics.
Talents are awarded for completing the 1st and 2nd half of each mission, and for completing all side objectives.
CURSES: In this mod, not only you get infinitiely scaling power. Alongside talents, you will also be offered curses that make the missions harder for you. These curses also last until the end of the campaign, and work the same way as talents do. There are 5 difficulties, ranging from no curses alltogether, up until to 4 curses per mission. In addition, each mission will offer a Challenge curse, that makes the mission significantly harder, but will not give any permanent penalties. Something new to look out for: Plagues. They are more severe than curses, but picking a plague will cause you to skip the next curse you would get.
If you wish to cheat, just type in 'thievescant' to gain a list of available cheats. They can change difficulty, give talents, and skip curses.
Wiki, made and operated by @Hags 50
https://docs.google.com/spreadsheets/d/1ye4hm2kjVEEZ-LOIiA5SDHu5zgHiAgtO/