StarCraft II Campaign: Definitive Edition
OR: What If Blizzard Continued To Update The StarCraft II Campaigns?
This is a mod for all 4 StarCraft II campaigns which can basically be considered "the finishing touch" to the Vanilla StarCraft II Campaigns. It fixes some glaring issues in the campaign's design and spices things up a little while still maintaining the vanilla feel.
Features:
Bug fixes and quality-of-life changes to many missions and to the game in general;
Breathes new life into the campaign through reworked and rebalanced missions;
Unit balance changes for consistency between campaign and multiplayer balance;
Improved AI and mission difficulty. Missions are typically harder, AIs are more dynamic and aggressive;
Swarm and Void campaigns will remember your permanent tech choices from previous campaigns (Raynor lab research and Kerrigan strain choices);
In most missions where you normally encounter AI allies, they will be completely overhauled and much more competent.
For those who want a vanilla experience that feels fresh and challenging, this mod is for you.
Special thanks to GiantGrantGames for inspiring me to do this, and to Rhyme and Orcawarrior for a few ideas from their campaign mods.
If you have any ideas, suggestions or bug reports, feel free to discuss down below.
Full Changelog & List of Majorly Overhauled Missions:
https://docs.google.com/document/d/1HPeEcqkqITaBQ4vy0EEwQ4Qhkteqn8pWo0396XCfr8k
Patch Notes History:
https://docs.google.com/document/d/1IoKur2qLQwA5rlUHd5G3gbr9CU2IwNn8g_veqkbMF7U